Imagine Cup 2016 Winners

We brought the 35 teams from all over the world for the 2016 Imagine Cup World Finals in Seattle. These were the best of the best, selected from tens of thousands of students, and their projects are amazing. Check out the winning teams and their projects below.

Watch the 2016 World Championship


World Championship

In 2014, we introduced a new element to the Imagine Cup competition. The first place teams from each of our three categories competed live, on-stage, in a Championship event judged by three VIP judges, to choose which of the three would be the overall winner of the Imagine Cup, and take home the trophy.

World Champion: Team Enty from Romania

View ENTy's Page'

The ENTy team of Romania created a high-tech wearable device that tracks the balance of the internal ear and checks the spine posture in real time. The device is the size of a door key and is worn on the back or head and can detect inner ear problems and other data that can be useful to doctors in diagnosing patients.


Games

Today, great games come from anywhere and people play them everywhere. On their phones, on their computers, on their tablets, in their browser, with their friends, with anyone, with everyone. Powerful game engines and libraries are available for free so students can get started right away.

1st Place Winner

PH21

Thailand

PH21 of Thailand created a stealth puzzle game with an unpredictable storyline and an unusual gameplay system. The player controls Marza, a mysterious woman who has stolen a device with the power to see the future, and Alpha, a little girl who has the ability to manipulate time. The two characters must cooperate to overcome obstacles and find the best route for each puzzle.

View PH21's Page

2nd Place Winner

None Developers

Indonesia

Froggy and the Pesticide is a puzzle game that encourages players to care about the environment.

View None Developers's Page

3rd Place Winner

Tower Up

Brazil

Sonho de Jequi is a runner based game where players must collect as much water as possible.

View Tower Up's Page


Innovation

Incredible, world-changing software innovations often come from students. Social networks, music services, digital photography apps, gadgets and robotics – the list goes on.

1st Place Winner

ENTy

Romania

The ENTy team of Romania created a high-tech wearable device that tracks the balance of the internal ear and checks the spine posture in real time. The device is the size of a door key and is worn on the back or head and can detect inner ear problems and other data that can be useful to doctors in diagnosing patients.

View ENTy's Page

2nd Place Winner

Bit Masters

Sri Lanka

Amplus is a low cost, easy to use, intelligent digital signage platform for advertising.

View Bit Masters' Page

3rd Place Winner

HealthX

United States

Healthx is a video game that provides an engaging experience, continuous feedback and a cost effective, automated tool for treating and diagnosing lazy eye; the number one cause for loss of vision in kids.

View HealthX's Page


World Citizenship

Since Imagine Cup started in 2003, students all over the world have teamed up to make the world a better place. By creating impressive new technology projects in fields such as health, education, and the environment these students have shown the world new ways to think and to change.

1st Place Winner

AMANDA

Greece

The AMANDA team of Greece developed a gamified virtual reality app to help combat bullying. It puts users in 3D interactive scenes, many involving bullying, to gauge their responses and focus on boosting empathy, awareness and self-esteem. The project is named for Amanda Todd, a Canadian teen who made a video detailing her experience of being bullied before taking her own life in 2012.

View AMANDA's Page

2nd Place Winner

Night's Watch

Tunisia

Night's Watch created a prosthesis for people with disabilities at the hand controlled by the MYO ( carried level of the forearm ).

View Night's Watch Tunisia's Page

3rd Place Winner

InSimu

Hungary

InSimu will give medical doctors and students the opportunity to practice their future clinical work in the safety of virtual reality on a simulated patient with the full scale of diagnostic methods.

View InSimu's Page


Ability Award

Imagine Cup has always featured innovative projects that are intended to help people living with disabilities. The Ability Award recognizes the team that has best addressed this important topic.

Ability Award Winner: Team Boneycare from China

View BoneyCare's Page

The BoneyCare team from China received the Ability Award, which recognizes a student team whose project is geared toward advancing accessibility and empowering people with disabilities, for their cloud-based app aimed at helping people who stutter.